Wednesday, January 23, 2013

[PVP] Paladin - Protection Spec & Guide [2v2] (For 3.3.5)


This spec / talent build is for level 80 Paladins and the 3.3.5(a) version of World of Warcraft

Protection Paladins have always been more of a PvE thing, but in 3.3.5, their burst damage and sustain made them even as good as viable (to a certain extent) in 2v2 arenas. Thanks to their surprisingly high damage, high sustain (natural tankiness, self heals and bubble) and several stuns, they are good with a high cc/damage dealing partner, and they can even 1v2 in some cases (although ranged champions are a pain for him). They also have the legendary paladin buffs!
While possibly still outshone by retribution paladins, Protection is definitely a fun option, especially on PvP realms like Warsong where you get instant 80 and some decent PvP gear for free.

This specific guide is a so called basic spec, mainly meant for new players (but more advanced ones can use it as well).

What are you waiting for?

[Looking for picture - 
If you have a 3.3.5 Protection PvP Paladin, send us 
its screenshot, and it might get posted here!]

Haven't leveled your Paladin to level 80 yet? No worries, go check out our 
Paladin - Retribution 1-80 Leveling Talent Build & Guide (3.3.5)

  • Glyphs
  • Additional information

Protection PvP Talent Build / Spec (3.3.5)


The major Glyphs to be used with this spec are: 
Glyph of Avenger's Shield : Your Avenger's Shield hits 2 fewer targets, but for 100% more damage. [This is the only must have of the glyphs]
Glyph of Divine Plea : While Divine Plea is active, you take 3% reduced damage from all sources.
Glyph of Judgement : Your Judgements deal 10% more damage.

Minor Glyphs:
Glyph of the Wise : Reduces the mana cost of your Seal of Wisdom spell by 50%.
Glyph of Blessing of Kings : Reduces the mana cost of your Blessing of Kings and Greater Blessing of Kings spells by 50%.
Glyph of Sense Undead : Damage against Undead increased by 1% while your Sense Undead ability is active.

Additional information:

This spec is mostly for 2v2 ranked games, and will probably not reflect the needs of all PvP situations. You are free to tweak it to your liking/to better support your 2v2 team.
    The "hit cap" for PvP tanks is about 5%, or (8% if you want to hit everything). You will have to grab a few PvP items with hit rating on them (for example a necklace or a cape), but it is worth it (at least to the 5% hit cap). You can also gain hit cap from both gear and buffs (and debuffs on your target), but also talents.

"You should always try to make your specs reflect your gaming style and preference, even when you follow specs and guides."

This guide was provided to you by TheWoWcrafters

No comments :

Post a Comment